This blog covers Fruit Attack, a new game for the Xbox LIVE Community Games service. Fruit Attack is a casual arcade puzzle game with many 1-player and 2-player gameplay modes.
A free time-limited trial version is available and the full game is available for purchase for 200 Microsoft points ($2.50 USD).
Interview with the Creator
Hi everybody - there's an interview with me, the creator of Fruit Attack, on the XNA Creator's Club Community Spotlight. You can read about some insights on how to bring a game to life on the Xbox 360. Check it out today!
Price Reduction
After our initial successes, I'm announcing that Fruit Attack is dropping in price to just 200 MS points ($2.50 USD). Give it a try today on Xbox LIVE Community Games.
How to Play
In Fruit Attack, you must match three of the same kind of fruit horizontally, vertically, or diagonally. You control a falling group of three fruits which you can cycle to change their order and place in the game board. As fruits are eliminated from the game board, fruits above the eliminated pieces will fall and settle under the gravity. If this results in a match again, you will receive a "combo" and a score multiplier. Combos are the key to getting the highest scores.
There are four 1-player game modes available. Marathon mode allows you to start a level you have encountered before and then you work your way to get the highest level you can. This mode is a "free-play" mode. Levels get increasingly faster and tougher to beat.
Time Attack mode allows you to try to beat your personal best score in the allotted amount of time of five minutes. You can play in one of four difficulties.
Quest mode challenges you to beat a series of "quests" that have a specific task to accomplish using Fruit Attack gameplay. Examples include quests to get a certain amount of points in a fixed amount of time or to get a certain degree of combo. There are 16 challenges in the full game to take on.
Battle mode can be played versus a computer opponent or a second human player. In this mode, you try to defeat your opponent by making him/her lose. For every 20 fruit removed from the board, you will be awarded an "attack" which can be used on your opponent. Attacks can do things like mess with their controls, increase their difficulty, or add extra rows of fruit to their board. Combos will also affect your opponent by shrinking their game board and making it harder to keep from losing. There are ten levels of computer opponents ranging in difficulty.
Two player timed games allow you to compete with a second human player without using attacks. In this mode, you have a fixed amount if time (which you can configure) and you use only pure fruit-matching skill to get the highest score by the time the counter runs out.
There are four 1-player game modes available. Marathon mode allows you to start a level you have encountered before and then you work your way to get the highest level you can. This mode is a "free-play" mode. Levels get increasingly faster and tougher to beat.
Time Attack mode allows you to try to beat your personal best score in the allotted amount of time of five minutes. You can play in one of four difficulties.
Quest mode challenges you to beat a series of "quests" that have a specific task to accomplish using Fruit Attack gameplay. Examples include quests to get a certain amount of points in a fixed amount of time or to get a certain degree of combo. There are 16 challenges in the full game to take on.
Battle mode can be played versus a computer opponent or a second human player. In this mode, you try to defeat your opponent by making him/her lose. For every 20 fruit removed from the board, you will be awarded an "attack" which can be used on your opponent. Attacks can do things like mess with their controls, increase their difficulty, or add extra rows of fruit to their board. Combos will also affect your opponent by shrinking their game board and making it harder to keep from losing. There are ten levels of computer opponents ranging in difficulty.
Two player timed games allow you to compete with a second human player without using attacks. In this mode, you have a fixed amount if time (which you can configure) and you use only pure fruit-matching skill to get the highest score by the time the counter runs out.
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